01/17/09

The End of Days

I lost interest in playing Secrets of the Solstice a few weeks ago. Not sure why. Just stopped.

Anyhow, I zipped up all the files for the armory WordPress plugin that I made for the game and it can be downloaded here.

I will not be supporting or updating the plugin; nor will I be of any help answering questions as I’ve forgotten what I actually wrote. There are minimal comments but I believe its pretty clear what I was trying to do.

12/10/08

Game Review: Secret of the Solstice

A friend introduced me to a free online MMORPG called Secret of the Solstice. He started to play the game after having spent two and a half years playing World of Warcraft. His will is stronger than mines; I returned to WoW not once, but twice after calling it quits.

But, I am always up for a bit of MMO gaming. Secret of the Solstice is a bit anime-ish and the movement is decidedly jerky but its decent for what I expected. The game is actually more of a grind than World of Warcraft, but not much thought needs to be devoted.
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10/15/08

BlizzCon 2008

Blizzcon 2008
Blizzcon 2008

This past weekend, I took a trip down to Anaheim to attend BlizzCon 2008. I had to jump through a lot of hoops to get the tickets. First things first, Blizzard needs to find a better way to sell the tickets. I was slamming their site with page refreshes on the date of the ticket release and their servers kept crashing. Luckily, I was able to create an account and fill out my shipping info on their EU site so when the page did load, I did not have to create one then and there.
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04/12/08

NDS Game Review: Geometry Wars: Galaxies

Geometry Wars: Galaxies Box Cover Late last year, a coworker of mines was playing this crazy game on his computer where shapes of all different types were colliding on the screen. The few minutes I spent watching him play made me both confused and nauseous.

The nausea didn’t quelch my interest in the game, however. When a version came out for the Nintendo DS, I leaped at the chance and grabbed one for myself. I haven’t played the original so I don’t have any comparisons to make between the current and the one from before.
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03/5/08

And the Phun Begins

[youtube]0H5g9VS0ENM[/youtube]

From an internal email list at work today, this little gem popped through and introduced a little fun into what had been a drab work day.

From the words of the creator, Emil Ernerfeldt, Phun is a “fun 2D physics sandbox”. The program was written by Emil for his Masters of Science Thesis at Umeå University. The program allows the user to create and manipulate objects and see the effects of gravity and motion.
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02/6/08

NDS: Advance Wars: Days of Ruin Game Review

Advance Wars: Days of Ruin Box Cover I got my hands on Advance Wars: Days of Ruin a week ago and the game has taken up most of my free time. Days of Ruin is the fourth installment in the Advance Wars series, the second on the Nintendo DS. I played the first one, Advance Wars: Dual Strike, and didn’t find the gameplay interesting. I had trouble keeping up with the strengths and weaknesses of the units. The storyline for Dual Strike also had that rah-rah feel, making the game sugary sweet. Days of Ruin has more of a serious theme to its plot which I find more to my liking.
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01/18/08

Feed the World, One Grain at a Time

FreeRice.com

FreeRice.com, a sister site of Poverty.com, launched three months ago is on a mission to feed the world through wordplay. Visitors can play a word matching game, similar to the word association questions found on SATs. A word will be provided with four answers; if the correct word is chosen, 20 grains of rice are donated to the poor through the United Nations. The vocabulary level also rises the further along the game goes. The site is a great way to help contribute to the cause of ending world hunger and helps increase your vocabulary skill.

01/16/08

Flash: Vector TDX Game Review

Vector TDX developed by David Scott and the WDDG
Vector TDX developed by David Scott and the WDDG

I got wind of this flash game late last year and spent an exorbitant amount of time playing it. The goal of the game is to destroy the spinny things before they reach the end. Each spinner that reaches the end cost one life point. The game starts you off with just twenty. Later on, there are opportunities to gain more life but at the cost of other benefits. For each spinner destroyed, money is added to your bank. With the money, new weapons can be purchased or old cans can be upgraded to increase its range and damage.
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