Archive for the 'Games' Category

Dec 10 2008

Game Review: Secret of the Solstice

Published by Steven under Games

A friend introduced me to a free online MMORPG called Secret of the Solstice. He started to play the game after having spent two and a half years playing World of Warcraft. His will is stronger than mines; I returned to WoW not once, but twice after calling it quits.

But, I am always up for a bit of MMO gaming. Secret of the Solstice is a bit anime-ish and the movement is decidedly jerky but its decent for what I expected. The game is actually more of a grind than World of Warcraft, but not much thought needs to be devoted.
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Oct 15 2008

BlizzCon 2008

Published by Steven under Games

Blizzcon 2008
Blizzcon 2008

This past weekend, I took a trip down to Anaheim to attend BlizzCon 2008. I had to jump through a lot of hoops to get the tickets. First things first, Blizzard needs to find a better way to sell the tickets. I was slamming their site with page refreshes on the date of the ticket release and their servers kept crashing. Luckily, I was able to create an account and fill out my shipping info on their EU site so when the page did load, I did not have to create one then and there.
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Apr 12 2008

NDS Game Review: Geometry Wars: Galaxies

Published by Steven under Games

geometry-wars-galaxies-cover.jpg Late last year, a coworker of mines was playing this crazy game on his computer where shapes of all different types were colliding on the screen. The few minutes I spent watching him play made me both confused and nauseous.

The nausea didn’t quelch my interest in the game, however. When a version came out for the Nintendo DS, I leaped at the chance and grabbed one for myself. I haven’t played the original so I don’t have any comparisons to make between the current and the one from before.
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Mar 05 2008

And the Phun Begins

Published by Steven under Games, Technology

From an internal email list at work today, this little gem popped through and introduced a little fun into what had been a drab work day.

From the words of the creator, Emil Ernerfeldt, Phun is a “fun 2D physics sandbox”. The program was written by Emil for his Masters of Science Thesis at Umeå University. The program allows the user to create and manipulate objects and see the effects of gravity and motion.
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Feb 06 2008

NDS: Advance Wars: Days of Ruin Game Review

Published by Steven under Games

Advance Wars: Days of Ruin Box Cover I got my hands on Advance Wars: Days of Ruin a week ago and the game has taken up most of my free time. Days of Ruin is the fourth installment in the Advance Wars series, the second on the Nintendo DS. I played the first one, Advance Wars: Dual Strike, and didn’t find the gameplay interesting. I had trouble keeping up with the strengths and weaknesses of the units. The storyline for Dual Strike also had that rah-rah feel, making the game sugarly sweet. Days of Ruin has more of a serious theme to its plot which I find more to my liking.
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Jan 23 2008

World Of Warcraft

Published by lilb612 under Games

Woot.. After a month of attempts on Kael’thras Sunstrider, Dark Democracy pwns him on 1/22/08 8:50pm pst. woohoo. First on the Horde side on the Durotan Server.
In the raiding world of the Burning Crusades expansion, the 25-man content goes from Gruul’s Lair, Magtherions Lair, Serpent Shrine Cavern, Tempest Keep, Mount Hyjal, and Black Temple.
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Jan 18 2008

Feed the World, One Grain at a Time

Published by Steven under Games, Random Thoughts

FreeRice.com

FreeRice.com, a sister site of Poverty.com, launched three months ago is on a mission to feed the world through wordplay. Visitors can play a word matching game, similar to the word association questions found on SATs. A word will be provided with four answers; if the correct word is chosen, 20 grains of rice are donated to the poor through the United Nations. The vocabulary level also rises the further along the game goes. The site is a great way to help contribute to the cause of ending world hunger and helps increase your vocabulary skill.

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Jan 16 2008

Flash: Vector TDX Game Review

Published by Steven under Games

Vector TDX developed by David Scott and the WDDG
Vector TDX developed by David Scott and the WDDG

I got wind of this flash game late last year and spent an exorbitant amount of time playing it. The goal of the game is to destroy the spinny things before they reach the end. Each spinner that reaches the end cost one life point. The game starts you off with just twenty. Later on, there are opportunities to gain more life but at the cost of other benefits. For each spinner destroyed, money is added to your bank. With the money, new weapons can be purchased or old cans can be upgraded to increase its range and damage.
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Jan 13 2008

NDS: Final Fantasy III Game Review

Published by Steven under Games

Final Fantasy III DSWhile waiting for Square Enix to release their remake of Final Fantasy IV for the Nintendo DS, I’ve been playing their remake of Final Fantasy III. So far, I’ve put in three hours into the game. The gameplay brings back fond memories of playing the first Final Fantasy on the Nintendo without the despair of losing the saved game.

The game begins with an introduction of Luneth as he falls through a hole in a cave. Luneth works his way out of the cave and in the process stumbles upon a floating crystal which sends him on a journey as one of the guardians of the Light.

Within the first few quests, we meet the rest of the party members and a familiar face. Arc joins Luneth to prove to others and himself that he is not a coward. Refia follows in order to get away from her over-protective father. And Ingus rounds out the crew after the others help him rescue Princess Sara.
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